Massive Galaxy Update

It feels like a while since I wrote anything about Massive Galaxy, and a lot has certainly happened in the meantime! I started work on this project over two years ago, and in that time it's been a pleasure to work with the developer, Gonçalo and indirectly with the artist Kirokaze and fellow noisemaker Mushroomizer. Whats … Continue reading Massive Galaxy Update

Inspired by…

Hi folks! As usual, probably a little longer than intended since the last blog post but I've been updating the site and various other pages across the interwebs... This is just a brief post to let everyone know about my new 'Inspired by' series of compositions that I'll be uploading as and when I can, … Continue reading Inspired by…

Digital Dark Age Launch Tomorrow!

I've been working on my degree major project 'Digital Dark Age' at Futureworks here in Manchester for 7 months, which isn't really that long but it feels like an eternity! One thing I'm super happy with is how much I've learned and developed over that time. Even though some days it feels like I'm banging … Continue reading Digital Dark Age Launch Tomorrow!

Digital Dark Age- EP digital / cassette pre-order!

Hi folks! As mentioned in my previous post my interactive concept album / EP will be available to download and play on March 21st - however cassette / digital pre-orders are open now! Any support would be greatly appreciated so please share this with a friend, family member or even an intrigued pet!

Digital Dark Age Launch! 21st March

My third year degree major project 'Digital Dark Age' is due for launch on the 21st March, which is not that long away at all! I have roughly 1 month to finish all the interactive elements in the level and dub the cassettes / get the Bandcamp page ready for release and write everything up … Continue reading Digital Dark Age Launch! 21st March

Digital Dark Age: Progress Update

I've been working on 'Digital Dark Age' now for around 3 months - and during that time I've been really happy with the progress I've made. It's an ambitious project, but one that has already had a significant impact on my knowledge of interactive audio and game development. My demo level 'DATA Labs' was great practice … Continue reading Digital Dark Age: Progress Update