‘DATA Labs’ is a playable audio demo level created from scratch in Unreal 4 with audio  implemented in FMOD. I use the level to develop techniques and audio implementation methods so it is being continually updated. You can read about the development of this level in my blog.

You can also watch a full playthrough here! 

Audio implementation includes:

  • Dynamic character and surface dependent footstep sounds
  • Item interaction and user interface sounds
  • Audio trigger events
  • Room dependent reverbs
  • Real time delay and reverb processing
  • Adaptive score / soundtrack