I've been on a bit of a science fiction fix recently, after working on my latest sound redesign (find it here) I've been constantly thinking about designing sounds for use in sci-fi games and for post production purposes. I've also been getting well acquainted with Spark, an ensemble for Native Instruments Reaktor. It's a powerful … Continue reading Sci-Fi Aircraft Sound Design
After a rather long hiatus from work on DATACompiler I've finally got round to finishing version 2 and implementing some of the changes that folks had mentioned along with a few GUI tweaks. It will be available on the new downloads page soon. Version 2 Updates: MIDI Input Modes (Pitch / Gate / Note / Velocity … Continue reading DATACompiler (V.2)
Here's my latest Reaktor ensemble in Logic giving us a little demo... great for big 80s pads and rhythmic bass parts. I'll have this up for download soon if anyone is interested in giving it a go!
A couple of posts ago I mentioned I was working on a new N.I Reaktor ensemble and whilst I've made little (or no!) progress on the custom buttons/sliders etc yet I have created some nice factory patches. Check out the video below to hear a few. Once I've got everything finished I'll have it up … Continue reading DS-250 Pulse FM Synthesiser
I've been working on another Reaktor ensemble to compliment my other projects 'DATACompiler' and 'Cyberdyne' and this time I've been focussing on pulse oscillators in particular.. with some other more unusual additions sonically and limiting the synth to only 4 note polyphony. Mostly the DS-250 focusses on the use of modulation and some added FM synthesis … Continue reading DS-250 | Reaktor WIP
More Reaktor experiments have led me to build my first sample based instrument - and whilst small may be the only recreation of a Yamaha PSS-9 drum machine available for Reaktor at this time... The original PSS-9 features just 4 drum sounds - none of which are velocity mapped. I sampled each of the sounds … Continue reading PSS-9
DATACompiler 2000 is the first in a series of 'lab machines' that I'm currently making within Reaktor and is based on an FM synthesis engine. Below you'll find a test run of some of the patches / snapshots included with the 'synth' DATACompiiler 2000 features an evolving FM synthesis design, which allows the user to … Continue reading DATACompiler 2000