Terminals: Digital Dark Age

Today I started work on the terminals (computers) for each of the key points in Digital Dark Age. Each terminal will essentially be the starting point for each corresponding song on the album, and offer information to the player as they play through the level. I'd love to say I know how to create an … Continue reading Terminals: Digital Dark Age

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Animation Playground

Recently I've been using 3D animation and modelling as a mental respite from audio work, and happily, the two work well together. Often I'll find that my 3D modelling and animation projects offer great inspiration for my writing and production work, which is a nice bonus and helps to immerse myself in an idea. This … Continue reading Animation Playground