FMOD Testing

Lately I’ve been developing my knowledge of the rather wonderful FMOD Studio software so I can start to look at how audio assets and music are used in-game, and learn a bit more creating adaptive music which is something I’m really excited about for games / apps etc. The project below is something I’ve been working on over the last couple of weeks to get to grips with the software, and see how some of my recent audio projects fit into this mould.

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s